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Summary

Creative Environment Designer with 3 years of professional experience in the game industry, specializing in 3D creation and capturing cinematic environments. And light environments using modern technologies for video games, as well as the ability to quickly synthesize feedback and iterate on work to create the desired final product. Skilled in team-oriented communication skills and the initiative to take the work further independently.

Education

2020-2024 (anticipated)

Honours Bachelor of Game Design

Sheridan College I Oakville, ON

During my academic journey, I pursued a degree that provided me with comprehensive knowledge of the game development field. I acquired proficiency in various areas, including level design, user experience, game art, programming, and game engines. While these skills were undeniably valuable, what stood out most was the emphasis on teamwork. Throughout my education, I actively participated in numerous team projects. These experiences not only honed my collaborative abilities, but also granted me the opportunity to assume leadership roles within teams. This hands-on teamwork experience has been instrumental in shaping my approach to game development, reinforcing the significance of effective collaboration in achieving shared goals.

2019 - 2020

General Arts and Science

English Language Studies
Sheridan College I Oakville, ON

My educational journey also includes a foray into General Arts and Science, with a specific focus on English Language Studies, leading to the attainment of a certificate in this field. As a non-native English speaker, I recognized the paramount importance of English proficiency. To bolster my language skills, I actively immersed myself in an English-speaking environment. Through this experience, I gained a profound understanding of cross-cultural communication, idiomatic expressions, and nuanced language nuances. Additionally, I cultivated strong listening and conversational skills, enabling me to effectively engage in discussions and comprehend diverse English accents and dialects. This language journey has not only enhanced my ability to communicate proficiently in English but has also enriched my intercultural competence.

Work History

2023 - Present

3D Generalist · Internship

MAZIART Productions 

Toronto, ON, Canada

In my current role at MAZIART Productions, my primary responsibilities revolve around conducting research, addressing technical challenges within the engine, and crafting captivating environments. This multifaceted role encompasses various aspects, including 3D modeling, texturing, and lighting, where I contribute to the seamless integration of technology and artistry to bring our immersive narratives to life.

2022 - 2023

Artist

House of Dragons Entertainment · On-Call
Remote

2D Artist - Responsible for 2D assets creation of the project such as characters, environment, and UI design
3D Artist - Responsible for 3D assets creation of the project such as characters, environment and Lighting
Game Designer - Work with the team to provide ideas on game mechanics and level design

SKILLS

  • 3D Modeling

  • Texturing

  • Lighting

  • Game Design

  • Level Design

  • Environment Building

  • Teamwork

TOOLS

  • Maya

  • Photoshop

  • Blender

  • Substance Painter

  • Agisoft Metashape

  • Unity

  • Unreal Engine

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